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Tickwork
In reviewv1.0.0

Tickwork

Every kind of clock, on every key.

Free
Coming to Elgato Marketplace

In build. Write to us if you want a note when it lands.

Most timer plugins hand you a countdown and a stopwatch as two separate actions, and every key is an island. Tickwork gives you one Timer action that can be any kind of clock, sequences that run themselves, and group keys that drive a whole set at once.

Five kinds of clock, one action

Drop a Timer key and choose what it measures. You are not hunting through five different actions to find the one you want, and you can change your mind later without replacing the key.

Countdown — from any duration
Countdownfrom any duration
Stopwatch — counts up, no target
Stopwatchcounts up, no target
Interval — self-advancing phases
Intervalself-advancing phases
Deadline — to a date and time
Deadlineto a date and time
Daily — same time, every day
Dailysame time, every day

You can read it from across the desk

Every key reads the same way, whatever it is measuring. The ring around the edge is time left and drains as it goes; the colour is how it is going. Nothing beeps, nothing pops up, and there is nothing to dismiss.

Paused — waiting for you
Pausedwaiting for you
Running — ring shows time left
Runningring shows time left
Under a minute — amber, without a sound
Under a minuteamber, without a sound
Overtime — counts up past zero
Overtimecounts up past zero
Just finished — flashes, then settles
Just finishedflashes, then settles

A countdown is allowed to run past zero and keep counting, so a timer you ignored tells you how late you are instead of quietly sitting at 0:00.

Sequences that run themselves

An interval is a list of named phases that hand over from one to the next on their own. Set how many times to run the list, or set it to zero and let it go forever. Press start once and the whole sequence looks after itself — the key shows the phase name, the round you are on, and a pip for each phase.

  • 25 minutes of work then 5 off, four times through
  • 40 seconds on and 20 off, eight rounds
  • Twenty seconds of looking out of the window, every twenty minutes, all day

Starting points for all of those are built in, and you can write your own phases in seconds or in mm:ss.

Phase one —
Phase one
 — hands over on its own
hands over on its own

One key drives the whole set

This is the part a drawer full of separate timers cannot do. Give clocks a group name and one Group Control key will start, pause, reset, skip or lap every clock in that group with a single press. Toggle reads the group as a whole: if anything is running it stops everything, otherwise it starts everything.

Toggle — start all, or stop all
Togglestart all, or stop all
Reset — back to the start
Resetback to the start
Skip — next phase, now
Skipnext phase, now

Leave the group blank and the key means every clock you have. It shows how many it is pointed at, so you can see the group matches before you press it.

Requirements

Stream Deck app
7.1 or newer
Devices
Any Stream Deck with keys
Platforms
macOS 12+ and Windows 10+
Keys needed
One per clock, plus one per Group Control key

It does not drift

Every figure is worked out from the system clock rather than counted in ticks, so a busy machine, a sleeping laptop or a restart of the Stream Deck app cannot make a clock wander. A running timer keeps the time it should have kept while you were away.

What it doesn't do

No account, no sign-in, no network requests, no analytics. Your timers live in Stream Deck's own settings on your machine.

Support

Something wrong, or a kind of clock you wish it had? Write to us and a human will answer.

Email support
  • Your Stream Deck app version and operating system
  • Which mode the key was in, and its settings
  • What the key showed and what you expected
  • The plugin log from the de.7bp.tickwork.sdPlugin folder

Version

1.0.0

First release. Countdown, stopwatch, interval, deadline and daily on one action; group keys for start, pause, reset, skip and lap; and clocks that survive a restart.

de.7bp.tickwork